Pressing ESC on trades cancels trade
Pressing space throws dice and passes turn
4 player game
Time: PvP ~45 minutes. Bots ~15 minutes.
Building settlements & cities produce resources. Resources are produced when any player does a dice roll. Whomever has a settlement or a city in the border of the dice number will receive the resource shown in the tile. Settlements produce 1 resource, cities produce 2 resources.
When a player rolls a 7, they get to place the robber on any tile they wish and steal 1 random card from any of the colors adjacent to that tile. Robber prevents gaining resource from the tile it is on.
Resources could be used in 5 ways;
Build Road: Lumber & Brick
Build Settlement: Lumber, Brick, Wool, Grain
Build City: Grainx2, Orex3
Buy Development Card: Wool, Grain, Ore
Trade with other players
Knight: Place robber in any tile and steal 1 card from an adjacent tile.
Year of Plenty: Take 2 cards you want from bank.
Road Building: Build 2 roads.
Monopoly: Steal all instances of a single type of card from every player.
Victory Point: Gain 1 victory point.
Bank: On default you can give 4 of the same type of card to obtain 1 of any other type.
Bank with Ports: If you have a settlement or city near a port you automatically use that ports specialty. If you have 3:1 it means that you can trade 3 of the same type of card to obtain 1 of any other type. If you have 2:1, then you can trade 2 of the corresponding type to obtain 1 of any other card.
The player with the longest consecutive road earns 2 victory points. A minimum of 5 consecutive roads need to be placed in order to get this bonus.
The player to use the most amount of Knight cards earns 2 victory points. A minimum of 3 Knight cards needs to be used in order to get this bonus.
- Settlement: 1 point
- City: 2 points
- Longest Road: 2 points
- Largest Army: 2 points
- Victory Points Development Cards: 1 point
Win the game at 10 Points.